Posts tagged educational
Posts tagged educational
Well, not exactly fun, unless you like roller coasters (I don’t), or other sadistic forms of activity based on manic shifts between sick stomach-pit dread and impossible euphoria.
Lucas and I have spent much of the last couple of weeks testing the earliest playable versions of The Time Tribe. This exhilarating - but humbling - experience makes me actually believe all those Hollywood stars who claim never to watch their finished work on the big screen. Even the parts of the game that do work leave me fretting about how our baby will be received, out on its own in the big bad world…
But still… still…. we can actually play this game we made, for real, W00T!?!?
Well, at least in fits and starts. And better yet, before too long, you’ll be able to play it too!
Stay tuned, the best is yet to come…
As we embarked on this journey, we discovered pretty quickly that yes, it does actually take a lot of work to make a game. And when there are only really two of us doing all the designing and writing and idea-ing, we kept finding all these little things that we hadn’t thought about having to do that had to be done. Things you don’t think about when creating the big picture — like what happens when you try to “Talk To” the fireplace?
But it’s been an amazing process, and every once in a while I had to stop myself, and stare at my screen, and think,
“I’m writing a dialogue tree for a video game right now, as a job. …Wow.”
This picture is what it looked like when I was editing those dialogue trees and the entire walkthrough for our prologue launch episode of The Time Tribe.
The invitation-only pitching workshop held for MassChallenge Semifinalists at their Boston headquarters on the night of May 7 was buzzing with excitement.
The Time Tribe joins 299 other startups chosen to advance to the Semi-finals of the MassChallenge 2012 Accelerator program, from a pool of 1,237 applicants hailing from from 35 countries and 36 states!!
This is really exciting news.
MassChallenge is the largest startup accelerator competition in the world, and the first to support such a large number of early-stage entrepreneurs showing promise of significant social and industry impact.
But we’re only halfway there. Next challenge is to make that leap to Finalist. By providing amazing support to Finalists *free of charge,* MassChallenge frees up indies like us to focus on what we do best: making a fantastic entertainment experience for you!
· Office space and technology
· Expert mentors
· Legal advice
· Training and events
· Co-founders and team members
· Media opportunities
· Funding and Investors
Karen’s hard at work on the deck for her Round Two pitch this Thursday. Cross fingers for us, and and we’ll keep you posted!
Despite the fact that at the end of the day, it’s primarily a videogame, we’ve always conceived of The Time Tribe as an experience that would cross the digital/analogue divide with ease. That’s because much as young ‘digital natives’ love technology and consider its daily use as natural as breathing, kids never lost their love of playing with physical objects they can take to the playground, stuff into a backpack for show and tell, or add to a burgeoning collection on a shelf.
Interesting to see that JWT predicts a burst in the ”fetishization” of real world goods - including physical counterparts for digital activity - among the world population at large, as one of their Top 10 Trends for 2012!